
There’s an old belief that when making a quality product, the consumer wants a single entity who cares strongly about the product to produce it. People even are willing to pay a lot extra for this unmatched quality; this is why handcrafted furniture sells so well in the era of robot lathes and saws doing a lot of work for us. The same goes for video games. Consumers appreciate a lot when a single company sees production through until the very end and ensures a quality product. This must come as news to Activision and Infinity Ward in their production of the next installment to the popular Call of Duty series-Modern Warfare 3.
News has broken recently about the current production of Activision’s MW3. This is a pivotal time for the series if you have been following recent news from Infinity Ward. After two company leads were fired, IW lost dozens of staff who followed their coworkers into other companies. This, luckily enough for IW, came right after their immensely popular Modern Warfare 2 series and left them with two years to get their act together before they would have to release their next game in the CoD series. Around ten months left until the planned release, and things are not looking too hopeful.
Modern Warfare 3 is beginning to look like a clumsily thought out puzzle slapped together by a few different studios. Currently employed (rumored at least): Infinity Ward and Sledgehammer games are pounding out the single-player campaign. Raven Software is handling the multiplayer. Let’s peace this down for you, folks:
Sledgehammer Games: Still brand new company created by Glen Schofield and Michael Condrey, the creaters of Dead Space. This studio has yet to produce any games, their first one is slated to be something with Call of Duty.
Raven Software: Older company, has been making games since ’92. Does have (thankfully) experience with the FPS genre. Notable games include Singularity, Quake 4, and Soldier of Fortune. These are a few games which you have probably heard of, maybe played and enjoyed, but didn’t do anything groundbreaking for you.
Fragmentation on games is actually very common for big studios, but this seems to be a rare instance of a studio not being able to handle the series it made popular. Having three different companies work on this brand-title will almost ensure lack of continuity between different aspects of the game. Will we end up with a game whose multiplayer doesn’t feel like its singleplayer which, in turn, often shifts in itself? Or will these three be able to successfully produce the next game in the ever popular series, one which has historically broken sales records each year?
Information about the news sourced to The Tech Game




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